Written by Will Pirkle, “Designing Audio Effects in C++ with Digital Audio Signal Processing Theory” introduces the reader to the theory behind
Overview Here is a quick tutorial that shows how I did two of the sounds in Retro City Rampage (RCR). Over 95%
Prosoundeffects.com has blog series by sound designer David Sonnenschein that covers the fundamentals of using sound effects in the sound design process. This
When I was starting out in Game Audio many years ago it was recommended to me that I pick up The Fat
Go check out this article over at Audio Undone about headphone mixing. That age-old question we have all asked or seen asked many a
As soon as From the Shadows of Film Sound by Rob Bridgett was released I ordered it from Blurb. It’s a great