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jackmenhorn

4

The Fat Man on Game Audio now on Amazon Kindle

When I was starting out in Game Audio many years ago it was recommended to me that I pick up The Fat

June 15, 2012 Books, Game Audio
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Creating Sound Podcast Ep 1 – Benjie Freund

I had the fantastic opportunity to sit down with Benjie Freund of Hi-Res Studios and discuss Tribes: Ascend. In our 20 minute

June 14, 2012 Game Audio, Interviews, Podcast
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Creating Laser Sounds with Native Instruments’ Massive

I got a lot of positive feedback from my How to Make R2-D2 Sounds in Massive video so I thought I would

June 14, 2012 Tutorials, Videos
1

Protip: Creating Seamless Loops in Sound Forge

Industry veteran Brad Meyer has put up a tutorial on his site here explaining how to use one of the most indispensable tools in a sound designer’s arsenal. Creating a

June 14, 2012 Game Audio, Tutorials
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33% off Max Sale (Until June 15th)

You read right. 33% off Max. Why are you still reading this? Go buy it before the sale ends on June 15.

June 13, 2012 Software
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TONSTURM | The Sound Of Water Is Released!

The good people over at TONSTURM has released a water library that is definitely worth checking out: TONSTURM 07 | The Sound

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10 Tips: The Creation and Integration of Audio

Gamasutra has a cool article by Tristian Donovan called: “10 Tips: The Creation and Integration of Audio”.  It’s got some great nuggets

June 12, 2012 Game Audio, Interviews
1

Game Audio Podcast #19 is out!

The audio juggernauts over at The Game Audio Podcast have released Episode #19 Forests Of Sweden.  Blurb from the GAP site: In

2

The Alien Sounds of ‘Prometheus’

Making the Twitter rounds is this article on the audio of Promethius.  The article is pretty hardcore and lacking generic statements so

June 07, 2012 Film Sound, General, Interviews
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Headphones Mixing? Speakers Mixing? Both?

Go check out this article over at Audio Undone about headphone mixing. That age-old question we have all asked or seen asked many a

June 05, 2012 Books, Lectures, Tutorials
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