The GDC Vault has opened up Dren McDonald‘s GDC 2012 talk entitled: “Audio Evolution in Social Games”. His talk is super-insightful into the audio workflow in social games. Dren discusses his process during quite a few projects and the different budget and resources during all of them. This talk is for freesies right now, but who knows if it will stay that way.
Go check out Drens talk here and then follow him on Twitter here.