game audio
Welcome to the Input/Output Show!
Q: Where can you rant about a topic on audio without giving away your identity? A: Pretty much anywhere on the internet! BUT WAIT. What
Who Are We Catering To?
Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some of the people
Creating Sound Podcast: GDC 2013 Wrap-Up
The group finally gets a chance to sit down and speak for the first time together about their experiences and adventures from GDC 2013. Warning:
Portrait of a Collaboration: PowerUp App
Co-Written By George Hufnagl & Jacob Van Order I absolutely adore collaborations. Be they with game developers, animators, fellow audiophiles or creatives of any stripe,
The Sound of Planetside 2
Written by Gary Miranda & Rodney Gates (edited by George Hufnagl) PlanetSide 2 was a fun, creative, and challenging game to make. In a very short
3×5(x2) Interview with Rodney Gates & Gary Miranda
Planet Side 2′s Website | Rodney on Twitter | Gary on Twitter Rodney’s Planetside 2 Video Footage: “I like this distant-perspective video a player made.” INTRODUCTIONS IN FIVES 1) What are
This Week In Audio – Russia’s Greatest Love Machine
Welcome to another edition of “This Week In Audio”–let’s jump right into it. AES – Appaloosa with the Gameaudio Podcast Something happened this week in London. Something that
Audio and Design Team Collaborations – GameDesignCon2012 talk by Dren McDonald
Gamedesigncon.com has posted a game audio talk by audio director/designer/composer Dren McDonald titled “That Magic Moment: When Design and Audio Make Music Together”. The talk
3×5 Interview with Mark Kilborn
Mark Kilborn’s Website | Mark on Twitter Start at 1 min 4 seconds: INTRODUCTIONS IN FIVES 1) Using the word “sound” in each description (in










