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christian floisand

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Creating Sound Podcast: GDC 2013 Wrap-Up

The group finally gets a chance to sit down and speak for the first time together about their experiences and adventures from GDC 2013. Warning:

April 09, 2013 Podcast
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An Interview with Nicolas Fournel

Nicolas Fournel is an audio programmer, and founder of “tsugi” (tsugi-studio.com), a company based in Japan that does R&D (including tools development) for video games,

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This Week In Audio – It’s Not Unusual

  It’s that time again… PlanetSide 2 - But what about the music? Joystiq had an interview with composer for PlanetSide 2. Find out more about Jeff’s inspirations and

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Audio Programming Primer

Heading into the world of audio programming may seem a little daunting at first, even with prior programming experience.  There are quite a number of

February 13, 2013 Audio Programming
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Understanding Audio Resampling

From a programming standpoint, there are some important considerations that need to be observed when changing the sampling rate of a discrete-time digital audio signal.

December 12, 2012 Audio Programming
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New Book on Digital Signal Processing

Written by Will Pirkle, “Designing Audio Effects in C++ with Digital Audio Signal Processing Theory” introduces the reader to the theory behind DSP and how

November 19, 2012 Audio Programming, Books
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Programming Algorithmic Reverbs

Even though convolution reverbs are arguably the best sounding and most convincing reverbs out there today, algorithmic reverbs remain highly useful in the audio designer’s

October 23, 2012 Audio Programming
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Audio Programming Primer

Heading into the world of audio programming may seem a little daunting at first, even with prior programming experience.  There are quite a number of

September 24, 2012 Audio Programming
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The Making of a Plug-In: Part 3 — Solving the UI Issue

The “making of” series continues with part 3 of the Match Envelope VST plug-in, where I work to solve some UI issues that crop up in

August 29, 2012 Audio Programming
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The Making of a Plug-In: Part 2 — Iterating and Improving

The “making of” series continues with part 2 of the Match Envelope VST plug-in, where I iterate and improve on its features to ensure high

August 22, 2012 Audio Programming
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