Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some
CreatingSound comrade Alexandre Saba has a great blog post about his recent audio PC project. In the post Alexandre discusses the hardware needs for
Simon Poole, Audio Director at Funcom/EA, recently posted an environmental sound demo for The Secret World. The video below showcases the sound
I’d like to finish off the week at Creating Sound to say how strongly I feel about where game audio is headed.
Making of a monster is a video diary on how we created the sound design for the Ur Draug creature in the
With origin stories making their round, I figured it’s a good time to publish mine, as well as shout out those who
Alexandre Saba’s Website | Alexandre on Twitter IN FIVES 1) Starting with the word “one” and increasing by increments of one thereafter,
Oh how we’ve been planning for this. Lucky for us Alexandre is such a nice guy and easy to talk to. Just