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Portrait of a Collaboration: PowerUp App

Co-Written By George Hufnagl & Jacob Van Order I absolutely adore collaborations. Be they with game developers, animators, fellow audiophiles or creatives of any stripe,

March 09, 2013 Creativity, Game Audio, Videos

The Sound of Planetside 2

Written by Gary Miranda & Rodney Gates (edited by George Hufnagl) PlanetSide 2 was a fun, creative, and challenging game to make. In a very short

February 27, 2013 Creativity, Game Audio, Software, Videos

Field Recording Cannons for Assassin’s Creed 3

  Watson Wu Studios has a video diary of the the cannon field recordings captured for Assassin’s Creed 3. Check it out and remember your

October 30, 2012 General, Videos

The Sound Design of Retro City Rampage

Overview Here is a quick tutorial that shows how I did two of the sounds in Retro City Rampage (RCR).  Over 95% of the sounds


Fmod Studio – Tutorial Series

For those interested in the developer preview of Fmod Studio, Firelight Technologies has recently released a quick-start tutorial series. Be sure to check out the

October 11, 2012 Game Audio, Tutorials, Videos

Adaptive Music in Vessel

  Leonard J Paul, Audio Director for Vessel and co-founder of the School of Video Game Audio has posted a video overview of the adaptive

October 02, 2012 Game Audio, General, Lectures, Videos

The Secret World: Environmental Sound

Simon Poole, Audio Director at Funcom/EA, recently posted an environmental sound demo for The Secret World. The video below showcases the sound design, music and

September 28, 2012 Game Audio, General, Videos

Guild Wars 2 Audio Director James Ackley has a great interview with James Ackley, Audio Director for Guild Wars 2. The video below shows a glimpse of the audio tools and

August 31, 2012 Game Audio, General, Interviews, Videos

Making of a Monster

Making of a monster is a video diary on how we created the sound design for the Ur Draug creature in the mmorpg, The Secret


Audio Evolution in Social Games – GDC Vault

The GDC Vault has opened up Dren McDonald‘s GDC 2012 talk entitled: “Audio Evolution in Social Games”. His talk is super-insightful into the audio workflow

June 22, 2012 Lectures, Videos
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