Game Audio
Welcome to the Input/Output Show!
Q: Where can you rant about a topic on audio without giving away your identity? A: Pretty much anywhere on the internet! BUT WAIT. What
Who Are We Catering To?
Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some of the people
Sonic Backgrounds – Naila Burney
Fade In Name: Naila Burney Company (or Freelance): Freelance Did you attend school for an audio-related degree? If so, what school and degree? School: Universidad
Why Isn’t Audio Involved From The Start?
There are many questions that burn inside of audio designers. You can hear us wailing and gnashing our teeth. Why didn’t I check the expiration
An Interview with Nicolas Fournel
Nicolas Fournel is an audio programmer, and founder of “tsugi” (tsugi-studio.com), a company based in Japan that does R&D (including tools development) for video games,
This Week In Audio – It’s Not Unusual
It’s that time again… PlanetSide 2 - But what about the music? Joystiq had an interview with composer for PlanetSide 2. Find out more about Jeff’s inspirations and
Portrait of a Collaboration: PowerUp App
Co-Written By George Hufnagl & Jacob Van Order I absolutely adore collaborations. Be they with game developers, animators, fellow audiophiles or creatives of any stripe,
A Run Time Utopia
(Or, The Death of a Million Scraps of Paper Containing Unreadable Notes and Cryptic Scribbles) Written by Rob Bridgett










