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Game Audio


A Few Things I’ve Learned In Six Years

Written by Josh Davidson

December 02, 2013 Game Audio

Wait Your Turn (VO Session Tips)

In light of the recent SUPER UPDATE TIME, the group has talked about doing shorter blog posts. After all, we’re not a large group and writing long

September 11, 2013 Creativity, Game Audio, VO

Sonic Backgrounds – Year 1 Review

A year ago today, Sonic Backgrounds was released as an interview series that focused on audio degree graduates and the curriculum they learned.  Since then,


Sonic Backgrounds – Sean Clouser

Fade In Name: Sean Clouser Age: 32 Company (or Freelance): Freelance for now.. will work for food Did you attend school for an audio-related degree?


Welcome to the Input/Output Show!

Q: Where can you rant about a topic on audio without giving away your identity? A: Pretty much anywhere on the internet! BUT WAIT. What

May 30, 2013 Game Audio, General, Podcast

Who Are We Catering To?

Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some of the people

April 24, 2013 Creativity, Game Audio

Sonic Backgrounds – Naila Burney

Fade In Name: Naila Burney Company (or Freelance): Freelance Did you attend school for an audio-related degree?  If so, what school and degree? School: Universidad


Why Isn’t Audio Involved From The Start?

There are many questions that burn inside of audio designers. You can hear us wailing and gnashing our teeth. Why didn’t I check the expiration

April 17, 2013 Game Audio

An Interview with Nicolas Fournel

Nicolas Fournel is an audio programmer, and founder of “tsugi” (, a company based in Japan that does R&D (including tools development) for video games,

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