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The Threshold of Pride and Shame

You’ve just entered production with a prioritized list of audio assets that you need to design. The ones at the top of the list are

September 22, 2013 Creativity

Wait Your Turn (VO Session Tips)

In light of the recent┬áSUPER UPDATE TIME,┬áthe group has talked about doing shorter blog posts. After all, we’re not a large group and writing long

September 11, 2013 Creativity, Game Audio, VO

Super Update Time!

Dear audio friends hither and yon, it has been a while since we last spoke

September 03, 2013 Creativity

Super Update Time!

Greetings to our audio friends far and wide! It has been a while since we’ve spoken with you

May 28, 2013 Creativity

Who Are We Catering To?

Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some of the people

April 24, 2013 Creativity, Game Audio

An Interview with Nicolas Fournel

Nicolas Fournel is an audio programmer, and founder of “tsugi” (, a company based in Japan that does R&D (including tools development) for video games,


Portrait of a Collaboration: PowerUp App

Co-Written By George Hufnagl & Jacob Van Order I absolutely adore collaborations. Be they with game developers, animators, fellow audiophiles or creatives of any stripe,

March 09, 2013 Creativity, Game Audio, Videos

An Interview with Rob Bridgett

We talk with Rob Bridgett about culture, craft, and coffee!

March 08, 2013 Creativity, Game Audio, Interviews

Aesthetic Mixing & Sound Lenses

Written by Rob Bridgett

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