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The Threshold of Pride and Shame

You’ve just entered production with a prioritized list of audio assets that you need to design. The ones at the top of the list are

September 22, 2013 Creativity
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Wait Your Turn (VO Session Tips)

In light of the recent┬áSUPER UPDATE TIME,┬áthe group has talked about doing shorter blog posts. After all, we’re not a large group and writing long

September 11, 2013 Creativity, Game Audio, VO
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Super Update Time!

Dear audio friends hither and yon, it has been a while since we last spoke

September 03, 2013 Creativity
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Super Update Time!

Greetings to our audio friends far and wide! It has been a while since we’ve spoken with you

May 28, 2013 Creativity
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Who Are We Catering To?

Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some of the people

April 24, 2013 Creativity, Game Audio
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An Interview with Nicolas Fournel

Nicolas Fournel is an audio programmer, and founder of “tsugi” (, a company based in Japan that does R&D (including tools development) for video games,

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Portrait of a Collaboration: PowerUp App

Co-Written By George Hufnagl & Jacob Van Order I absolutely adore collaborations. Be they with game developers, animators, fellow audiophiles or creatives of any stripe,

March 09, 2013 Creativity, Game Audio, Videos
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An Interview with Rob Bridgett

We talk with Rob Bridgett about culture, craft, and coffee!

March 08, 2013 Creativity, Game Audio, Interviews
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Aesthetic Mixing & Sound Lenses

Written by Rob Bridgett

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