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Interview with Simon Ashby

Hi Simon, to get things start can you tell us who you are, where you are from, and what you had for breakfast? I’m from

February 19, 2014 Interviews

A Few Things I’ve Learned In Six Years

Written by Josh Davidson

December 02, 2013 Game Audio

The Threshold of Pride and Shame

You’ve just entered production with a prioritized list of audio assets that you need to design. The ones at the top of the list are

September 22, 2013 Creativity

Super Update Time!

Dear audio friends hither and yon, it has been a while since we last spoke

September 03, 2013 Creativity

Super Update Time!

Greetings to our audio friends far and wide! It has been a while since we’ve spoken with you

May 28, 2013 Creativity

Who Are We Catering To?

Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some of the people

April 24, 2013 Creativity, Game Audio

Why Isn’t Audio Involved From The Start?

There are many questions that burn inside of audio designers. You can hear us wailing and gnashing our teeth. Why didn’t I check the expiration

April 17, 2013 Game Audio

An Interview with Rob Bridgett

We talk with Rob Bridgett about culture, craft, and coffee!

March 08, 2013 Creativity, Game Audio, Interviews

Aesthetic Mixing & Sound Lenses

Written by Rob Bridgett

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