Gamedesigncon.com has posted a game audio talk by audio director/designer/composer Dren McDonald titled “That Magic Moment: When Design and Audio Make Music Together”. The talk centers around how the user experience is improved when audio and design teams collaborate early during the game development process.
Audio: it’s not just for the last month of development anymore! C’mon, you know you play test your game with the sound turned off, everyone does it. And then a call goes out 2 weeks before ship date to find someone to make some sounds. But does that make for a great game experience in the end? Rarely. Early integration of audio in the game design process usually results in an unforgettable game experience, and it doesn’t have to inflate your budget either. When the design team and audio team put their heads together a little bit, some magical results might follow.