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Who Are We Catering To?

Written by Alexandre Saba, Senior Sound Designer at Funcom. I had the opportunity to attend GDC this year and to meet some of the people

April 24, 2013 Creativity, Game Audio
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Sonic Backgrounds – Naila Burney

Fade In Name: Naila Burney Company (or Freelance): Freelance Did you attend school for an audio-related degree?  If so, what school and degree? School: Universidad

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Why Isn’t Audio Involved From The Start?

There are many questions that burn inside of audio designers. You can hear us wailing and gnashing our teeth. Why didn’t I check the expiration

April 17, 2013 Game Audio
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Creating Sound Podcast: GDC 2013 Wrap-Up

The group finally gets a chance to sit down and speak for the first time together about their experiences and adventures from GDC 2013. Warning:

April 09, 2013 Podcast
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An Interview with Nicolas Fournel

Nicolas Fournel is an audio programmer, and founder of “tsugi” (tsugi-studio.com), a company based in Japan that does R&D (including tools development) for video games,

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Sonic Backgrounds – John Born

Fade In Name: John Born Company: Born Audio Position: Owner / Operator Did you attend school for an audio-related degree?  If so, what school and

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This Week In Audio – It’s Not Unusual

  It’s that time again… PlanetSide 2 - But what about the music? Joystiq had an interview with composer for PlanetSide 2. Find out more about Jeff’s inspirations and

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Portrait of a Collaboration: PowerUp App

Co-Written By George Hufnagl & Jacob Van Order I absolutely adore collaborations. Be they with game developers, animators, fellow audiophiles or creatives of any stripe,

March 09, 2013 Creativity, Game Audio, Videos
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An Interview with Rob Bridgett

We talk with Rob Bridgett about culture, craft, and coffee!

March 08, 2013 Creativity, Game Audio, Interviews
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Aesthetic Mixing & Sound Lenses

Written by Rob Bridgett

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